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谷歌將5月份發佈“全球最高分辨率OLED

導讀:

通過DisplayWeek活動日程安排,Google的像素豐富的VR顯示的更多細節已經揭曉:LG的工程師也將在會上與Google共同展示詳細信息,可能表明LG是Google的項目合作夥伴。






谷歌在去年的信息顯示協會(SID)發佈會上宣佈,該公司正在積極研究VR優化的OLED面板,該面板能以像素密度填充,至今為止從未見過的微型顯示器之外的密度 ,所有這一切都在一個所謂的“廣泛”領域的視野(FOV)。現在看來,該公司將在今年的SID上詳細討論高分辨率OLED。

通過DisplayWeek活動日程安排,Google的像素豐富的VR顯示的更多細節已經揭曉:LG的工程師也將在會上與Google共同展示詳細信息,可能表明LG是Google的項目合作夥伴。

“世界上最高分辨率(18萬像素,1443 ppi)的OLED玻璃上顯示器,被開發出來。具有彩色濾光片結構的白色OLED用於高密度像素化,並且與手機顯示器相比,選擇N型LTPS背板以獲得更高的電台中抽水肥子遷移率。定制的高帶寬驅動器IC被制造出來。 VR和AR應用的開放驅動邏輯已經實現。“

正如OLED-info首次報道的那樣,該活動日程安排的高級副本認為,Google硬件工程師Carlin Vieri將於5月22日發表演講。

該演講簡單地被命名為“18 Mpixel 4.3-in”。用於寬視野高靈敏度頭戴式顯示器的1443-ppi 120-Hz OLED顯示器。OLED-Info假設的這樣的顯示器可以在5500×3000分辨率附近出現。如果正確,它具有與目前的頭顯(如三星奧德賽或即將推出的HTC Vive Pro)中看到的最高分辨率面板相比,它們都具有明顯的優勢,兩者都包含雙1440×1600分辨率,90Hz時的3.5英寸AMOLED。

谷歌的AR / VR副總裁Clay Bavor去年表示,該公司“與全球領先的OLED制造商之一深入合作,創造出一種具有比現在任何商用VR顯示器多10倍像素的VR顯示器的OLED顯示器”,正在開發的面板每臺顯示器將達到2000萬像素 ,比上面討論的特色顯示器稍高一些,但具有台中抽水肥專業網|台中抽水肥|台中市抽水肥|台中抽水肥推薦|台中抽水肥價格|台中水肥清運相同的含義。

Bavor解釋說,將這種高分辨率顯示器集成到VR頭戴式設備中,也會對其自身產生巨大的性能挑戰,並且當前渲染配置的數據速率可能在50-100 Gb / 秒之間。結合眼動追蹤的漸變渲染被認為是解決這種顯示器巨大圖形需求的解決方案。是的,Google也在研究foveated渲染。

我們希望能在小木屋建造豪美科技|多鏡頭行車記錄器|多鏡頭行車紀錄器推薦|行車紀錄器多鏡頭|行車紀錄器多鏡頭推薦5月份找到更多。

Google to Reveal“World’s Highest Resolution OLED-on-glass display” for VR Headsets in May

Google announced at last year’s Society for Information Display (SID) Display Week that the company was actively working on a VR-optimized OLED panel capable of packing in pixels at a density heretofore never seen outside of microdisplays – all at a supposedly ‘wide’ field of view (FOV).Now, it appears that the company is going to talk in detail about that high-resolution OLED at this year’s SID.

More details aboutGoogle’s pixel-packed VR display have come to light via the DisplayWeek event schedule: LG engineers wi木野養生會館-官方網站ll also be co-presenting at the session detailing the display with Google, likely indicating that LG was Google’s partner on the project.

“The world’s highest resolution (18 megapixel, 1443 ppi) OLED-on-glass display was developed.White OLED with color filter structure was used for high-density pixelization, and an n-type LTPS backplane was chosen for higher electron mobility compared to mobile phone displays. A custom high bandwidth driver IC was fabricated. Foveated driving logic for VR and AR applications was implemented.”

As first reported by OLED-info, an advanced copy of the event’s schedule maintains that a talk featuringGoogle hardware engineer Carlin Vieri will be taking place May 22nd.

The talk is named simply “18 Mpixel 4.3-in. 1443-ppi 120-Hz OLED Display for Wide-Field-of-View High-Acuity Head-Mounted Displays.” Such a display, OLED-Info postulates, could land somewhere around a resolution of 5500 × 3000.If correct, it has a clear advantage over even the highest resolution panels seen in current headsets such as the Samsung Odyssey or the upcoming HTC Vive Pro, both of which pack dual 1440 × 1600 resolution, 3.5 inch AMOLEDs at 90Hz.

Google’s VP of AR/VR Clay Bavor stated last year that the company “partnered deeply with one of the leading OLED manufacturers in the world to create a VR-capable OLED display with 10x more pixels than any commercially available VR display today,” saying that the panel under development would reach 20 megapixels per display – a bit higher than the display featured in the talk listed above, but holding the same implications.

Incorporating such a high-resolution display into a VR headset, Bavor explained, will also create enormous performance challenges of its own, and that data rates could range between 50-100 Gb/sec with current rendering configurations.Foveated rendering combined with eye-tracking is largely believed to be a solution to knocking down the massive graphical requirements for such a display. Yes, Google is researching foveated rendering too.

We’re hoping to find out more come May.




本文由入駐OFweek公眾平臺的作者撰寫,觀點僅代表作者本人,不代表OFweek立場。如有侵權或其他問題,請聯系舉報。
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